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v7.3.3
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A FSM(Finite State Machine) object. More...
#include <qfsm.h>
A FSM(Finite State Machine) object.
In QuarkTS, a state-machine must be instantiated with an object of type qSM_t.
Like any other OS object, a Finite State Machine (FSM) must be explicitly initialized before it can be used. The qStateMachine_Setup() initializes the instance, sets the callback for the top state, sets the initial state and the surrounding callback function.